P+ - Game & Watch - Action - 0x124

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
  3. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
  4. CreateInterrupt { interrupt_id: Some(10043), action: 0x125, requirement: (ButtonPress value(2)) }
  5. PreviousInterruptAddRequirement(OnGround)
  6. CreateInterrupt { interrupt_id: Some(10042), action: 0x125, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45))) }
  7. PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
  8. PreviousInterruptAddRequirement(OnGround)
  9. CreateInterrupt { interrupt_id: Some(10011), action: 0x120, requirement: (AnimationEnd) }
  10. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc36)))
  11. PreviousInterruptAddRequirement(OnGround)
  12. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (AnimationEnd) }
  13. PreviousInterruptAddRequirement(OnGround)
  14. ChangeSubactionRestartFrame(TurnRun_1)
  15. CallEveryFrame { thread_id: 9, script: 0x21754 }

Exit Script